用心前行尚无止境

Every industry wants to engage with their audiences in ways that grab and hold attention. Unity, from the beginning, has been designed to be a powerful tool in the creation of imaginative and engaging experiences whether end users are playing games, configuring a car, or walking through an interactive visualization of their new home. Some of the earliest applications built with Unity were of the “serious” kind, so this surge in cross industry uses for games technology is really fun to see. The sheer variety of experiences we’re currently seeing created with Unity is pretty remarkable and is a huge source of inspiration for everyone here. You can see just a small sample of these in the short highlight reel of cross industry projects below…

每个行业都希望以吸引和保持注意力的方式与受众互动。 从一开始,Unity就被设计为创建富有想象力和引人入胜的体验的强大工具,无论最终用户是玩游戏,配置汽车还是通过交互式可视化其新家。 使用Unity构建的某些最早的应用程序属于“严肃”类,因此跨行业对游戏技术的使用激增确实很有趣。 我们目前看到的由Unity创造的各种体验非常出色,并且为这里的每个人提供了巨大的灵感来源。 您可以在下面的跨行业项目的短片中看到其中的一小部分样本…

演示地址

We’re definitely happy that we’ve had a role in the awesome changes that are making the games industry a more even playing field for developers but we’re also happy to see Unity having a similar effect in a number of other industries.

我们确实很高兴能在令人敬畏的变化中发挥作用,这些变化使游戏行业对开发人员而言更加公平,但我们也很高兴看到Unity在许多其他行业中也发挥了类似的作用。

Architecture Visualizations

架构可视化

“Unity provides us with a powerful and versatile 3D toolset, empowering the team at NVYVE to create beautiful and responsive visualizations,” said Adam Simonar, Lead Designer at NVYVE, a company creating virtual environments that allow users to discover architecture such as new homes. “We believe that the architectural industry is experiencing a technological renaissance, providing clients and architects with unprecedented design foresight, and the Unity platform is a huge driving force behind this growth.”

NVYVE首席设计师Adam Simonar说:“ Unity为我们提供了功能强大且用途广泛的3D工具集,使NVYVE的团队能够创建美观而响应Swift的可视化。”该公司创建了虚拟环境,允许用户发现诸如新房之类的建筑。 “我们相信建筑行业正在经历技术复兴,为客户和建筑师提供了前所未有的设计远见,而Unity平台是推动这一增长的巨大动力。”

In their Nuovo Condominiums project, NVYVE utilized Unity to create a large 3D visualization of the city of Ottawa, as well as a detailed 3D model of the Nuovo Condos with fully furnished interior suites. Just recently, another of NVYVE’s projects, Minto Longbranch (seen highlighted in the video above) was nominated for 2014 CGArchitect Awards alongside another Android Unity project from Virtual Arts Producciones out of Venezuela.

在他们的Nuovo Condominiums项目中,NVYVE利用Unity来创建渥太华市的大型3D可视化效果,以及Nuovo Condos的详细3D模型以及配备齐全的内部套件。 就在最近,NVYVE的另一个项目Minto Longbranch (在上面的视频中突出显示)与委内瑞拉以外的Virtual Arts Producciones的另一个Android Unity项目一起被提名2014 CGArchitect Awards 。

Art and Interactive Books/Magazines

艺术和互动书籍/杂志

Alexx Henry Studios created Art and Skin, a fully interactive digital tattoo “appzine” that allows users to ogle some awesome tattoo photography in full photo-real 3D. “We believe Art and Skin is a cutting edge app that pushes boundaries for editorial content,” said Alexx Henry of Alexx Henry Studios. “Unity has empowered us to create this fully interactive 3D tattoo magazine that is the first of its kind. Combining the xxArray’s incredible 3D captures with Unity’s technology, we’ve been able to employ a forward-thinking approach to deliver interactive 3D art via a mobile app to the world, which we believe will stand the test of time.” The app (already available on iOS) offers users up close rotatable and zoomable views of incredibly detailed tattoos and an interactive insider’s look into the artists’ studios so users can explore each artist’s story.

Alexx Henry Studios创建了Art and Skin,这是一个完全交互式的数字纹身“ appzine”,允许用户以真实的照片真实3D形式观看一些很棒的纹身摄影。 “ Alex and Henry Studios的Alexx Henry说:“我们认为Art and Skin是一种领先的应用程序,它为编辑内容提供了突破。 “ Unity赋予了我们创造这本完全互动的3D纹身杂志的先机。 将xxArray令人难以置信的3D捕捉与Unity的技术相结合,我们已经能够采用具有前瞻性的方法通过移动应用程序向世界交付交互式3D艺术,我们相信这将经受时间的考验。” 该应用程序(已在iOS上提供)可为用户提供极为详细的纹身的近距离可旋转和缩放视图,以及进入艺术家工作室的交互式内部视图,以便用户可以探索每位艺术家的故事。

Medicine and Training

医学与训练

CliniSpace, from Innovation in Learning (IIL), is a cross-platform application offering an immersive, collaborative and online environment to assist those training in the simulated ED, Ward, ICU, or Mass Casualty disaster sites. “By using Unity, we have been able to create an educational, online virtual simulation center, where medical and nursing students encounter realistic scenarios and problems. As a result, they learn to make decisions, communicate effectively and recover safely from errors,” said Parvati Dev, CEO, IIL. “CliniSpace is a cost-effective and scalable addition to all simulator training, and Unity is a compelling solution for helping us bring it to life in the effort to save more lives through hands-on medical training.”

来自学习创新(IIL)的CliniSpace是一个跨平台应用程序,提供了一个身临其境,协作和在线的环境,以协助在模拟急诊室,病房,重症监护病房或大规模伤亡者灾难现场进行的培训。 “通过使用Unity,我们已经能够创建一个教育性的在线虚拟模拟中心,在这里医学和护理专业的学生会遇到现实的情况和问题。 结果,他们学会了决策,有效沟通以及从错误中安全恢复。” ILI首席执行官Parvati Dev说道。 “ CliniSpace是所有模拟器培训的经济高效且可扩展的补充,而Unity是一种引人注目的解决方案,可帮助我们将其变为现实,以通过动手医学培训来挽救更多生命。”

Education, Augmented Reality, and Installations

教育,增强现实和装置

Unity also enabled Geomedia to launch the National Geographic Earth Explorers tour, which offers users an 3D augmented educational reality scavenger hunt at the Museum of Science and Industry, in association with Global Entertainment Specialist’s “National Geographic Presents: Earth Explorers” exhibit. “We are absolutely thrilled at the top-notch experience the accompanying application offered to exhibit visitors,” said Jeremy Kenisky, Director of 3D/Interactive, Geomedia. “Unity has been a great partner for programming and interactive creation and helped us bring an educational 3D element to the exhibit that really ‘wowed’ users.”

Unity还使Geomedia能够启动“ 国家地理地球探索者”之旅,与全球娱乐专家的 “ 国家地理礼物:地球探索者 ”展览一起,为用户提供了在科学和工业博物馆进行的3D增强教育现实寻宝游戏 。 Geomedia 3D / Interactive主管Jeremy Kenisky说:“我们对随附的应用程序向参观者提供的一流体验感到非常激动,” “ Unity一直是编程和交互式创作的重要合作伙伴,并帮助我们将教育性3D元素带入了真正令用户赞叹的展览。”

The app is an awesome demonstration of the way interactive AR can be used to make learning a more hands on and memorable experience by allowing visitors to participate in the exhibit as if they were real-world explorers, enabling them to access compasses, get an up-close look at virtual versions of animals and earn trophies on their own personal devices.

该应用程序真棒演示了交互式AR的使用方式,它允许访问者像是现实世界中的探险者一样参加展览,从而使他们能够访问指南针,站起来,从而使学习者获得更多动手和难忘的体验。近距离观察动物的虚拟版本,并在自己的个人设备上获得奖杯。

The highlight reel at the top of the post also includes:

帖子顶部的精彩片段还包括:

Aura virtual penthouse and The Canadian visualization from AeonVirtual

Aura虚拟顶层公寓和AeonVirtual的 The Canada可视化

Interactive walkthroughs from NVYVE

NVYVE的 交互式演练

ZeroLight from Eutechnyx

ZeroLight从Eutechnyx

3D Bike Configurator from Elementals Studios

Elementals Studios的 3D自行车配置器

3D KPI Application with 800xA from ABB Control Technologies

ABB Control Technologies的 800xA 3D KPI应用程序

TerraViz from the NOAA

来自NOAA的 TerraViz

Search & Rescue from Real Visual

从Real Visual 搜索和救援

I.R.I.S. from Vertigo Games

Vertigo Games的 IRIS

Oshkosh HEMTT Virtual Training from Heartwood

Heartwood的 Oshkosh HEMTT虚拟培训

Labster virtual laboratory from Labster

Labster从虚拟实验室Labster

Surgical Anatomy of the Liver from Emory University School of Medicine

埃默里大学医学院 的肝脏外科解剖

Mobiglobe 3 from Unity Studios

来自Unity Studios的 Mobiglobe 3

Fracture IO from MPC Digital

MPC Digital的 骨折IO

BitGym fitness companion app from BitGym

BitGym从健身配套应用BitGym

Louvre Lens mobile tour app from Orange in association with Polymorph

Orange与Polymorph关联的Louvre Lens移动旅游应用程序

The projects in the video are just a tiny corner of an incredible tableaux of development happening globally! In case you weren’t aware yet, we recently opened up a new part of the Showcase dedicated to displaying projects (a slightly bigger fraction of them) being created outside of the games industry. Along with the project list, we’ll begin writing up case studies of interesting cross industry projects much like we already do with games. There are a lot more projects like these and we’ll continue adding them to the gallery so you can see what your contemporaries are dreaming up.

视频中的项目只是全球范围内令人难以置信的发展观的一个微小角落! 如果您还不知道,我们最近开放了Showcase的新部分,专门展示在游戏行业之外创建的项目(其中的一部分要大一些)。 除了项目清单,我们将开始编写有趣的跨行业项目的案例研究,就像我们已经在游戏中所做的一样。 像这样的项目还有很多,我们将继续将它们添加到图库中,以便您可以看到同时代人的梦想。

We’re committed to making Unity the best possible solution for anyone creating any type of interactive experience. We’ve already announced some big improvements like Unity 5’s Enlighten global illumination and physically-based shading that will help industries like architecture and industrial design achieve the high-end visual realism they need to score big with their clients. Meanwhile, interface heavy design found in training programs, interactive books, and discovery apps will benefit even sooner from the completely new GUI system being launched in Unity 4.6 this summer (if you haven’t already checked out the overview video Rune posted last week, I suggest you do). We’ll also be introducing specialized technologies and initiatives over the coming months to support the ever-increasing role that interactive applications are playing in the world and the increased volume of work that will be available for developers like yourselves because of it.

对于所有创建任何类型的交互式体验的人,我们致力于使Unity成为最佳解决方案。 我们已经宣布了一些重大改进,例如Unity 5的Enlighten全球照明和基于物理的阴影 ,这将帮助建筑和工业设计等行业实现在客户中获得高分的高端视觉逼真度。 同时,今年夏天在Unity 4.6中推出的全新GUI系统将使培训计划,交互式书籍和发现应用程序中发现的界面繁重的设计更快受益(如果您尚未查看上周发布的Rune概述视频, 我建议你这样做 )。 在未来的几个月中,我们还将引入专门的技术和计划,以支持交互式应用程序在世界上扮演的日益重要的角色,并且由于这种情况,将为像您这样的开发人员提供更多的工作量。

If you’re working on a project outside of the games space, let us know!

如果您在游戏空间之外的项目上工作,请告诉我们 !

翻译自: https://blogs.unity3d.com/2014/06/05/no-limits-unity-in-cross-industry-development/

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