keyAlias ‘china’

keyPassword ‘123456’

storeFile file(‘D:/work/release.jks’)

storePassword ‘123456’

} catch (ex) {

throw new InvalidUserDataException(ex.toString())

}

}

debug {

storeFile file(‘D:/work/debug.jks’)

keyAlias ‘china’

keyPassword ‘123456’

storePassword ‘123456’

}

}

defaultConfig {

applicationId “tinker.sample.android”

minSdkVersion 10

targetSdkVersion 22

versionCode 1

versionName “1.0.0”

/**

  • you can use multiDex and install it in your ApplicationLifeCycle implement

*/

multiDexEnabled true

/**

  • buildConfig can change during patch!

  • we can use the newly value when patch

*/

buildConfigField “String”, “MESSAGE”, ““I am the base apk””

// buildConfigField “String”, “MESSAGE”, ““I am the patch apk””

/**

  • client version would update with patch

  • so we can get the newly git version easily!

*/

buildConfigField “String”, “TINKER_ID”, "“1.0"”

buildConfigField “String”, “PLATFORM”, ““all””

}

// aaptOptions{

// cruncherEnabled false

// }

// //use to test flavors support

// productFlavors {

// flavor1 {

// applicationId ‘tinker.sample.android.flavor1’

// }

//

// flavor2 {

// applicationId ‘tinker.sample.android.flavor2’

// }

// }

buildTypes {

release {

minifyEnabled true

signingConfig signingConfigs.release

proguardFiles getDefaultProguardFile(‘proguard-android.txt’), ‘proguard-rules.pro’

}

debug {

debuggable true

minifyEnabled false

signingConfig signingConfigs.debug

proguardFiles getDefaultProguardFile(‘proguard-android.txt’), ‘proguard-rules.pro’

}

}

sourceSets {

main {

jniLibs.srcDirs = [‘libs’]

}

}

}

def bakPath = file("${buildDir}/bakApk/")

/**

  • you can use assembleRelease to build you base apk

  • use tinkerPatchRelease -POLD_APK= -PAPPLY_MAPPING= -PAPPLY_RESOURCE= to build patch

  • add apk from the build/bakApk

*/

//老版本的文件所在的位置,大家也可以动态配置,不用每次都在这里修改

ext {

//for some

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reason, you may want to ignore tinkerBuild, such as instant run debug build?

tinkerEnabled = true

//for normal build

//old apk file to build patch apk

tinkerOldApkPath = “${bakPath}/app-release-0313-16-16-16.apk”

//proguard mapping file to build patch apk

tinkerApplyMappingPath = “${bakPath}/app-release-0313-16-16-mapping.txt”

//resource R.txt to build patch apk, must input if there is resource changed

tinkerApplyResourcePath = “${bakPath}/app-release-0313-16-16-R.txt”

//only use for build all flavor, if not, just ignore this field

tinkerBuildFlavorDirectory = “${bakPath}/app-1018-17-32-47”

}

def getOldApkPath() {

return hasProperty(“OLD_APK”) ? OLD_APK : ext.tinkerOldApkPath

}

def getApplyMappingPath() {

return hasProperty(“APPLY_MAPPING”) ? APPLY_MAPPING : ext.tinkerApplyMappingPath

}

def getApplyResourceMappingPath() {

return hasProperty(“APPLY_RESOURCE”) ? APPLY_RESOURCE : ext.tinkerApplyResourcePath

}

//废弃

/*def getTinkerIdValue() {

return hasProperty(“TINKER_ID”) ? TINKER_ID : gitSha()

}*/

def buildWithTinker() {

return hasProperty(“TINKER_ENABLE”) ? TINKER_ENABLE : ext.tinkerEnabled

}

def getTinkerBuildFlavorDirectory() {

return ext.tinkerBuildFlavorDirectory

}

if (buildWithTinker()) {

apply plugin: ‘com.tencent.tinker.patch’

tinkerPatch {

/**

  • necessary,default ‘null’

  • the old apk path, use to diff with the new apk to build

  • add apk from the build/bakApk

*/

oldApk = getOldApkPath()

/**

  • optional,default ‘false’

  • there are some cases we may get some warnings

  • if ignoreWarning is true, we would just assert the patch process

  • case 1: minSdkVersion is below 14, but you are using dexMode with raw.

  •     it must be crash when load.
    
  • case 2: newly added Android Component in AndroidManifest.xml,

  •     it must be crash when load.
    
  • case 3: loader classes in dex.loader{} are not keep in the main dex,

  •     it must be let tinker not work.
    
  • case 4: loader classes in dex.loader{} changes,

  •     loader classes is ues to load patch dex. it is useless to change them.
    
  •     it won't crash, but these changes can't effect. you may ignore it
    
  • case 5: resources.arsc has changed, but we don’t use applyResourceMapping to build

*/

ignoreWarning = true

/**

  • optional,default ‘true’

  • whether sign the patch file

  • if not, you must do yourself. otherwise it can’t check success during the patch loading

  • we will use the sign config with your build type

*/

useSign = true

/**

  • optional,default ‘true’

  • whether use tinker to build

*/

tinkerEnable = buildWithTinker()

/**

  • Warning, applyMapping will affect the normal android build!

*/

buildConfig {

/**

  • optional,default ‘null’

  • if we use tinkerPatch to build the patch apk, you’d better to apply the old

  • apk mapping file if minifyEnabled is enable!

  • Warning:

  • you must be careful that it will affect the normal assemble build!

*/

applyMapping = getApplyMappingPath()

/**

  • optional,default ‘null’

  • It is nice to keep the resource id from R.txt file to reduce java changes

*/

applyResourceMapping = getApplyResourceMappingPath()

/**

  • necessary,default ‘null’

  • because we don’t want to check the base apk with md5 in the runtime(it is slow)

  • tinkerId is use to identify the unique base apk when the patch is tried to apply.

  • we can use git rev, svn rev or simply versionCode.

  • we will gen the tinkerId in your manifest automatic

*/

tinkerId = “1.0”/getTinkerIdValue()/

/**

  • if keepDexApply is true, class in which dex refer to the old apk.

  • open this can reduce the dex diff file size.

*/

keepDexApply = false

}

dex {

/**

  • optional,default ‘jar’

  • only can be ‘raw’ or ‘jar’. for raw, we would keep its original format

  • for jar, we would repack dexes with zip format.

  • if you want to support below 14, you must use jar

  • or you want to save rom or check quicker, you can use raw mode also

*/

dexMode = “jar”

/**

  • necessary,default ‘[]’

  • what dexes in apk are expected to deal with tinkerPatch

  • it support * or ? pattern.

*/

pattern = [“classes*.dex”,

“assets/secondary-dex-?.jar”]

/**

  • necessary,default ‘[]’

  • Warning, it is very very important, loader classes can’t change with patch.

  • thus, they will be removed from patch dexes.

  • you must put the following class into main dex.

  • Simply, you should add your own application {@code tinker.sample.android.SampleApplication}

  • own tinkerLoader, and the classes you use in them

*/

loader = [

//use sample, let BaseBuildInfo unchangeable with tinker

“tinker.sample.android.app.BaseBuildInfo”

]

}

lib {

/**

  • optional,default ‘[]’

  • what library in apk are expected to deal with tinkerPatch

  • it support * or ? pattern.

  • for library in assets, we would just recover them in the patch directory

  • you can get them in TinkerLoadResult with Tinker

*/

pattern = [“lib//.so”]

}

res {

/**

  • optional,default ‘[]’

  • what resource in apk are expected to deal with tinkerPatch

  • it support * or ? pattern.

  • you must include all your resources in apk here,

  • otherwise, they won’t repack in the new apk resources.

*/

pattern = [“res/", "assets/”, “resources.arsc”, “AndroidManifest.xml”]

/**

  • optional,default ‘[]’

  • the resource file exclude patterns, ignore add, delete or modify resource change

  • it support * or ? pattern.

  • Warning, we can only use for files no relative with resources.arsc

*/

ignoreChange = [“assets/sample_meta.txt”]

/**

  • default 100kb

  • for modify resource, if it is larger than ‘largeModSize’

  • we would like to use bsdiff algorithm to reduce patch file size

*/

largeModSize = 100

}

packageConfig {

/**

  • optional,default ‘TINKER_ID, TINKER_ID_VALUE’ ‘NEW_TINKER_ID, NEW_TINKER_ID_VALUE’

  • package meta file gen. path is assets/package_meta.txt in patch file

  • you can use securityCheck.getPackageProperties() in your ownPackageCheck method

  • or TinkerLoadResult.getPackageConfigByName

  • we will get the TINKER_ID from the old apk manifest for you automatic,

  • other config files (such as patchMessage below)is not necessary

*/

configField(“patchMessage”, “tinker is sample to use”)

/**

  • just a sample case, you can use such as sdkVersion, brand, channel…

  • you can parse it in the SamplePatchListener.

  • Then you can use patch conditional!

*/

configField(“platform”, “all”)

/**

  • patch version via packageConfig

*/

configField(“patchVersion”, “1.0”)

}

//or you can add config filed outside, or get meta value from old apk

//project.tinkerPatch.packageConfig.configField(“test1”, project.tinkerPatch.packageConfig.getMetaDataFromOldApk(“Test”))

//project.tinkerPatch.packageConfig.configField(“test2”, “sample”)

/**

  • if you don’t use zipArtifact or path, we just use 7za to try

*/

sevenZip {

/**

  • optional,default ‘7za’

  • the 7zip artifact path, it will use the right 7za with your platform

*/

zipArtifact = “com.tencent.mm:SevenZip:1.1.10”

/**

  • optiona

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