是男人就下100层【第四层】——Crazy贪吃蛇(3)
上一篇《 是男人就下100层【第四层】——Crazy贪吃蛇(2)》实现了贪吃蛇绕着屏幕四周移动,这一篇我们来完成贪吃蛇的所有功能。
一、随机产生苹果
private void addAppleBox(){int randomX = random.nextInt(xMaxBoxCount);int randomY = random.nextInt(yMaxBoxCount);for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == randomX){addAppleBox();break;}if(boxs.get(i).getY() == randomY){addAppleBox();break;}appleBox = new Box(randomX, randomY);} }
二、判断边界值
//判断是否撞墙了if(headBox.getX() < 0 || headBox.getY() < 0 || headBox.getX() > xMaxBoxCount || headBox.getY() > yMaxBoxCount){currentState = State.LOSE;}//判断是否装到自己身上了for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == headBox.getX() && boxs.get(i).getY() == headBox.getY()){currentState = State.LOSE;}}isGroup = false;//判断是否吃到苹果了~~for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == appleBox.getX() && boxs.get(i).getY() == appleBox.getY()){isGroup = true;addAppleBox();}}
三、全部代码
package com.example.crazysnake; import java.util.ArrayList;
import java.util.List;
import java.util.Random;import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.RectF;
import android.os.Handler;
import android.os.Message;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
/*** CSDN博客:http://blog.csdn.net/dawanganban* @author 阳光小强*/
public class MySnake extends View { private Paint paint; private Paint textPaint;private RectF rect; private static int boxSize = 20; private static int xMaxBoxCount; //x轴方向最多的box数量private static int yMaxBoxCount; //y轴方向最多的box数量private List<Box> boxs = new ArrayList<Box>(); private Box appleBox;private Random random;private boolean isGroup = false;private static final int[] colors = { Color.RED, Color.BLUE, Color.GRAY, Color.YELLOW }; private enum Derectory{ LEFT, RIGHT, TOP, BOTTOM; } private enum State{READY, //就绪PAUSE, //暂停RUNNING, //运行LOSE //失败}private Derectory currentDerect = Derectory.LEFT; private State currentState = State.READY;private RefreshHandler mRefreshHandler = new RefreshHandler();class RefreshHandler extends Handler{@Overridepublic void handleMessage(Message msg) {MySnake.this.update();MySnake.this.invalidate();}public void sleep(long delayMillis) {this.removeMessages(0);sendMessageDelayed(obtainMessage(0), delayMillis);}}public MySnake(Context context, AttributeSet attrs) { super(context, attrs); paint = new Paint(); textPaint = new Paint();textPaint.setColor(Color.RED);textPaint.setTextSize(60);rect = new RectF(); random = new Random(); } private void update(){if(currentState == State.RUNNING){move();mRefreshHandler.sleep(150);}}private void initData(){ Box box; for(int i=xMaxBoxCount - 5; i<xMaxBoxCount; i++){ box = new Box(i, 3); boxs.add(box); } } @Overrideprotected void onSizeChanged(int w, int h, int oldw, int oldh) {super.onSizeChanged(w, h, oldw, oldh);xMaxBoxCount = (int) Math.floor(w / boxSize);yMaxBoxCount = (int) Math.floor(h / boxSize);}private float mDownX; private float mDownY; @Override public boolean onTouchEvent(MotionEvent event) {System.out.println("onTouch"); switch (event.getAction()) { case MotionEvent.ACTION_DOWN: mDownX = event.getX(); mDownY = event.getY(); break; case MotionEvent.ACTION_UP: float disX = event.getX() - mDownX; float disY = event.getY() - mDownY; System.out.println("disX = " + disX); System.out.println("dixY = " + disY); if(Math.abs(disX) > Math.abs(disY)){ if(disX > 0){ if(currentDerect != Derectory.LEFT){currentDerect = Derectory.RIGHT; }}else{ if(currentState != State.RUNNING){currentState = State.RUNNING;currentDerect = Derectory.LEFT;boxs.clear();initData();addAppleBox();update();}else if(currentDerect != Derectory.RIGHT){ currentDerect = Derectory.LEFT; }} }else{ if(disY > 0){ if(currentDerect != Derectory.TOP){currentDerect = Derectory.BOTTOM; }}else{ if(currentDerect != Derectory.BOTTOM){currentDerect = Derectory.TOP; }} } break; } return true; } private void move(){ Box headBox = new Box(0, 0); switch (currentDerect) {case LEFT: headBox = new Box(boxs.get(0).getX() - 1, boxs.get(0).getY());break; case RIGHT: headBox = new Box(boxs.get(0).getX() + 1, boxs.get(0).getY()); break; case TOP: headBox = new Box(boxs.get(0).getX(), boxs.get(0).getY() - 1); break; case BOTTOM: headBox = new Box(boxs.get(0).getX(), boxs.get(0).getY() + 1);break; } //判断是否撞墙了if(headBox.getX() < 0 || headBox.getY() < 0 || headBox.getX() > xMaxBoxCount || headBox.getY() > yMaxBoxCount){currentState = State.LOSE;}//判断是否装到自己身上了for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == headBox.getX() && boxs.get(i).getY() == headBox.getY()){currentState = State.LOSE;}}isGroup = false;//判断是否吃到苹果了~~for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == appleBox.getX() && boxs.get(i).getY() == appleBox.getY()){isGroup = true;addAppleBox();}}boxs.add(0, headBox);if(!isGroup){boxs.remove(boxs.size() - 1);}} private void addAppleBox(){int randomX = random.nextInt(xMaxBoxCount);int randomY = random.nextInt(yMaxBoxCount);for(int i=0; i<boxs.size(); i++){if(boxs.get(i).getX() == randomX){addAppleBox();break;}if(boxs.get(i).getY() == randomY){addAppleBox();break;}appleBox = new Box(randomX, randomY);} }@Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); for(int i=0; i<boxs.size(); i++){ paint.setColor(colors[i % colors.length]); rect.set(boxs.get(i).getX() * boxSize, boxs.get(i).getY() * boxSize, (boxs.get(i).getX() + 1) * boxSize, (boxs.get(i).getY() + 1) * boxSize); canvas.drawRect(rect, paint); } if(appleBox != null){paint.setColor(Color.RED);rect.set(appleBox.getX() * boxSize, appleBox.getY() * boxSize, (appleBox.getX() + 1) * boxSize, (appleBox.getY() + 1) * boxSize);canvas.drawRect(rect, paint);}if(currentState == State.READY){canvas.drawText("请向左滑动", (xMaxBoxCount * boxSize - textPaint.measureText("请向左滑动")) / 2,xMaxBoxCount * boxSize / 2, textPaint);}if(currentState == State.LOSE){canvas.drawText("失败!左滑继续", (xMaxBoxCount * boxSize - textPaint.measureText("失败!左滑继续")) / 2,(float)xMaxBoxCount * boxSize / 2, textPaint);canvas.drawText("长度:" + boxs.size() , (xMaxBoxCount * boxSize - textPaint.measureText("长度:" + boxs.size())) / 2,(float)xMaxBoxCount * boxSize / 4 * 3, textPaint);}}
}
CODE代码地址:https://code.csdn.net/lxq_xsyu/crazysnake
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