非常全非常强大的图形学相关的论文和源代码:

Computer Graphics Research Software

Helping you avoid re-inventing the wheel since 2009!


Last updated December 5, 2012.
Try searching this page for keywords like 'segmentation' or 'PLY'.
If you would like to contribute links, please e-mail them to rms@dgp.toronto.edu.

Papers & Archives

  • Graphics Conference Paper Link Archive (Ke-Sen Huang)
  • Reproducible Research archive (image processing, vision, machine learning) (Xin Li)

Mesh Libraries and Tools

  • Surface_Mesh (D. Sieger, M. Botsch)
  • GTS (2D dynamic/constrained Delaunay triangulation, robust geometric predicates, mesh boolean set operations, refinement/coarsening, view-independent continuous LOD, view-dependent LOD, AABB-trees, Kd-trees, graph partitioning, isosurfacing, area, volume, mean/gaussian/principal curvature, stripification)
  • trimesh2 mesh library (read PLY/OFF/3DS/OBJ, write PLY/OFF/OBJ, subdivision, smoothing, curvature estimation, triangle stripping, ICP, cleanup, decimation, basic shapes) (S. Rusinkiewicz)
  • OpenMesh (PLY/OBJ, halfedge mesh, decimation, Loop/Sqrt3 subdivision, view-dependent progressive meshes, stripification) (J. Möbius, M. Habbecke)
  • CGAL (2D/3D halfedge mesh, tet meshes) [full packages list] (Authors)
  • MeshLab (import PLY/STL/OFF/OBJ/3DS/COLLADA/PTX/V3D/PTS/APTS/XYZ/GTS/TRI/ASC/X3D/X3DV/VRML/ALN, export PLY/STL/OFF/OBJ/3DS/COLLADA/VRML/DXF/GTS/U3D/IDTF/X3D, selection/smoothing painting, linear measurements, export planar slices, mesh decimation/repair/optimization, mesh alignment) [All Filters] (Authors)
  • OpenFlipper (import/export OFF/OBJ/PLY/STL/STLA/STLB/OM, selection tools w/ surface/volume lasso and sphere brush, decimation, smoothing, edge/face editing) (J. Möbius)
  • mview (read/view PMesh/GTS/OFF/COFF/PLY/VRML/Shallo/VTK ASCII POLYDATA/OBJ) (H. Cantzler, T. Breckon)
  • PLY Tools (read/write PLY)
  • ply2vri (convert PLY mesh to signed-distance volumetric grid, VRI/PPM formats) (B.Allen)
  • JMeshLib (read/write OFF/PLY/STL/VRML1/VRML2/OBJ/IV 2.1) (M. Attene)
  • ReMESH (automatic manifold repair, isolated component removal, hole filling, handle removal, degenerate triangle removal, sharp feature recovery, defect detection and hilighting, manual repair tools) (M. Attenne)
  • GPUmesh - Easy Cross-Plateform Cross-API Mesh Management for GPUs (S. Lefebvre)
  • A48: A Dynamic Adaptive Mesh Library based on Stellar Operators (L. Velho)
  • Volumetric Mesh: tetrahedral and cube volumetric 3D meshes (J. Barbic)
  • 3d-workspace (quadric mesh simplification, re-meshing, recursive/monte-carlo/sphere-packing/voxel sampling, skeleton extraction, Laplacian/scale-dependent/mean-curvature-flow smoothing, Sqrt3/Loop/modified-butterfly/longest-edge subdivision, minimum bounding box, mean value coordinates, Green coordinates, curvature (polynomial fitting, two other implementations), FFD, voxel deformation, skinning with dual quaternions, mesh voxelization, octree, kd-tree, colormap, mesh slicing) (Authors)
  • SimplexMesh: general non-manifold, non-regular simplicial mesh for mixed dimensions \leq 3 (C. Batty)

Shape Modeling

  • CGAL Subdivision Demo (Sqrt3, Quad-Triangle, Catmull-Clark, Doo-Sabin) (L.-J. Shiue, P. Alliez, R. Ursu, L. Kettner)
  • interactive mesh deformation (S. Yoshizawa)
  • manifold harmonics shape deformation (B. Vallet, B. Lévy)
  • Graphite (Catmull-Clark subdivision) (Authors)
  • MeshLab(loop/butterfly/midpoint subdivision) (Authors)
  • 3D Model Synthesis from examples (P. Merrell)
  • ShapeShop: sketch-based hierarchical implicit surface ("BlobTree") modeling (and SurfaceTree) (R. Schmidt, B. Wyvill, K. Singh)
  • Real-time implicit surface polygonizer (R. Schmidt)
  • As-rigid-as-possible 2D shape manipulation (R. Schmidt)
  • Similarity-Based Surface Modelling (S. Zelinka)
  • Mesh Modelling Using Curve Analogies (S. Zelinka)
  • 2D laplacian curve editing (O. Sorkine)
  • Convolution Surfaces for Line Skeletons with Polynomial Weight Distributions (X. Jin, J. Feng, Q. Peng, C-L. Tai)
  • CARVE robust boolean operations between arbitrary polygonal models (T. Sargeant)
  • GeoBrush: Interactive Mesh Geometry Cloning (discrete expmap, 3D Green coordinates deformation, GPU Poisson solver) (K. Takayama, R. Schmidt, K. Singh, T. Igarashi, T. Boubeker, O. Sorkine)
  • MeshFlow: Interactive Visualization of Mesh Construction Sequences (J. Denning, W. Kerr, F. Pellacini)
  • 3D Modeling with Silhouettes (A. Rivers, F. Durand, T. Igarashi)
  • Apparent Layer Operations for the Manipulation of Deformable Objects (T. Igarashi, J. Mitani)
  • Mesh Snapping: Robust Interactive Mesh Cutting Using Fast Geodesic Curvature Flow (J. Zhang, C. Wu, J. Cai, J. Zheng, X-C. Tai)
  • Mixed Finite Elements for Variational Surface Modeling (A. Jacobson, E. Tosun, O. Sorkine, D. Zorin)
  • Bounded Biharmonc Weights for Real-Time Deformation (A. Jacobson, I. Baran, J. Popović, O. Sorkine)
  • DT-Grid: data structure for high-resolution level sets (open and closed surfaces, dilation, CSG, texture coordinates, conversion from OBJ/PLY, to PLY) (M. Nielsen, K. Museth)
  • Shape Space Exploration of Constrained Meshes (Y-L. Yang, Y.-J. Yang, H. Pottmann, N. Mitra)
  • Slices: A Shape-proxy Based on Planar Sections (J. McCrae, K. Singh, N. Mitra)
  • EXPLORATION OF CONTINUOUS VARIABILITY IN COLLECTIONS OF 3D SHAPES (M. Ovsjanikov, W. Li, L. Guibas, N. Mitra)
  • GlobFit: Consistently Fitting Primitives by Discovering Global Relations (data) (Y. Li, X. Wu, Y. Chrysanthou, A. Sharf, D. Cohen-Or, N. Mitra)
  • Detail-Replicating Shape Stretching (Implicit mesh fairing using curvature flow, patch-based texture synthesis, octree with ray tracing, bézier splines) (I. Alhashim)
  • Volumetric Modeling with Diffusion Surfaces (K. Takayama, O. Sorkine, A. Nealen, T. Igarashi)
  • Metropolis Procedural Modeling (J. Talton, Y. Lou, S. Lesser, J. Duke, R. Mech, V. Koltun)
  • siteplan: rapid architectural prototyping using procedural extrusions (T. Kelly, P. Wonka)
  • mesh-talent (gauss-newton solver, (unknown) graph-based mesh deformation) (Authors)
  • Smooth Shape-Aware Functions with Controlled Extrema (A. Jacobson, T. Weinkauf, O. Sorkine)
  • SESAME: Sketch, Extrude, Sculpt and Manipulate Easily (J. Y. Oh)
  • Virtual LEGO (J. Y. Oh)
  • Easy Mesh Cutting (Z. Ji, L. Liu, Z. Chen, G. Wang)
  • sculpt: simple level set sculpting program (multi-resolution point splatting) (R. Bridson)

Segmentation

  • efpisoft: hierarchical mesh segmentation based on fitting primitives (M. Attene)
  • mesh segmentation benchmark database and viewer (X. Chen, A. Golovinskiy, T. Funkhouser)
  • Graphite (variational shape approximation, image vectorization) [documentation wiki] (Authors)
  • SegMatch: Shape Segmentation and Shape Matching from Point Cloud (T. Dey, S. Goswami)
  • ShapeAnnotator segmentation tool (fitting primitives, barycentric/height/integral geodesic Morse, Plumber, Lloyd clustering) (Authors)
  • Shape Diameter Function (SDF) segmentation tool (L. Shapira)

Parameterization

  • fast stretch-minimizing parameterization (includes shape-preserving/Tutte/harmonic parameterization, and natural conformal parameterization ) (S. Yoshizawa)
  • Graphite (ABF, ABF++, DPBF, LSCM, HLSCM, Barycentric, mean-value coordinates, L2 stretch, spectral conformal, Periodic Global Parameterization, Constrained texture mapping, texture atlas generation) [documentation wiki] (Authors)
  • CGAL (LSCM, discrete conformal/authalic, Floater mean-value, Tutte barycentric) [full packages list] (Authors)
  • linear discrete conformal parameterization (K. Crane)
  • Discrete Exponential Map Demo (R. Schmidt)
  • Local/Global Approach to Mesh Parameterization (ARAP, ASAP) (L. Liu, L. Zhang, Y. Xu, G. Gotsman, S. Gortler)

Mesh Processing

Point Set Processing

Curves and Surfaces

Computational Geometry

Intersections and Distances

Photorealistic Rendering

NonPhotorealistic Rendering

Visualization

Simulation / Animation

  • Inverse Kinematics for Serial Manipulators (D. Manocha, Y. Zhu)
  • El Topo (robust surface tracking with triangle meshes) (T. Brochu, R. Bridson)
  • CMU .ASF/.AMC/.V tools (J. McCann, C. Twigg, J. Barbic, ...?

    )

  • Skinning Mesh Animations Demo (C. Twigg)
  • DANCE (physics-based character animation and simulation) (A. Shapiro, V. Ng-Thow-Hing, P. Faloutsos)
  • Physically Based Simulation and Animation of Gaseous Phenomena in a Periodic Domain [Page] (A. Nealen)
  • 2D Boiling Demo (CML coupled map atlas on GPU) (M. Harris, G. Coombe, T. Sheuermann, A. Lastra)
  • Flo real-time 2D fluid simulation demo (Cg navier-stokes incompressible flow fixed no-slip boundaries) (G. James, M. Harris)
  • Disease reaction diffuse demo (Cg, on surface) (G. James, M. Harris)
  • GPU Ocean Surface Simulation [Page] (S. Lefebvre)
  • Practical Parameterization of Rotations Using the Exponential Map (F. Grassia)
  • A Simple Fluid Solver Based on the FFT (J. Stam)
  • Computing the Moment of Inertia of a Solid Defined by a Triangle Mesh (M. Kallay)
  • 2D Polygon Moment of Intertia (C. Batty)
  • Fast and Accurate Computation of Polyhedral Mass Properties (B. Mirtich)
  • Fast and Easy Reach-Cone Joint Limits (J. Wilhelms, A. Van Gelder)
  • Asynchronous Contact Mechanics (D. Harmon, E. Vouga, B. Smith, R. Tamstorf, E. Grinspun)
  • Generalized Biped Walking Control (S. Coros, P. Beaudoin, M. van de Panne)
  • Locomotion Skills for Simulated Quadrupeds (S. Coros, A. Karpathy, B. Jones, L. Reveret, M. van de Panne)
  • StVK: FEM Saint Venant-Kirchhoff deformable object library (J. Barbic)
  • Mass Spring System: A general 3D mass-spring system (J. Barbic)
  • Implicit Newmark and Central Differences Integrators for large deformation nonlinear FEM elasticity (J. Barbic)
  • Large Modal Deformation Factory: Model reduction of StVK FEM deformable models (linear modes, arbitrary free boundary conditions, modal derivatives, mass and stiffness matrices, triangle mesh to cube volume mesh conversion) (J. Barbic)
  • harmonic oscillator: exact timestepping of 1D ODE (J. Barbic)
  • LQR: linear-quadratic regulator controller (solves Riccati differential equation) (J. Barbic)
  • Dynamics of a single rigid body (explicit Euler, symplectic Euler, time-varying external forces and torques, arbitrary inertia tensors) (J. Barbic)
  • A Level-set Method for Skinning Animated Particle Data (thin-plate energy, grid mean curvature/laplacian/biharmonic, kdtree, marching tetrahedra) (H. Bhattacharya, Y. Gao, A. Bargteil)
  • Sensitive Couture for Interactive Garment Editing and Modeling [2] (N. Umetani, D. Kaufman, T. Igarashi, E. Grinspun)
  • DelFEM (FEM, Poisson, Diffusion, Advection-Diffusion, Linear Solid, St.Venant-Kirchhoff Material, incompressive hyperelastic material, Stokes Fluid, Navier-Stokes Fluid, Helmholtz, 3D rigid body, 6 types of constraint model, coupling analysis of rigid and elastic material, ILU (0) preconditioned CG, ILU (0) preconditioned BiCGSTAB) (N. Umetani)
  • DT-Grid: data structure for high-resolution level sets (volume-conserving mean curvature flow, shape metamorphosis, advection, one-sided, second-order central, WENO finite difference) (M. Nielsen, K. Museth)
  • Exact CCD: Geometrically exact continuous collision detection for triangle meshes. (T. Brochu, E. Edwards, R. Bridson)
  • Fluid3D: barebones 3D inviscid free-surface fluid simulator in irregular domains (C. Batty)
  • VariationalViscosity2D: 2D viscous free surface simulation (C. Batty)
  • free-surface 2D liquid solver with irregular static obstacles (C. Batty, F. Bertails, R. Bridson)
  • Quadratic extrapolation of data in the normal direction (eg to extrapolate velocities from fluid to solid region) (C. Batty)

Texturing

  • FlexiStickers: Photogrammetric Texture Mapping using Casual Images (Y. Tzur, A. Tal)
  • Texture filtering (bilinear, mipmap, elliptic-weighted average) [link to .h/.cpp at bottom of page] (M. Pharr)
  • 3D Cellular Noise function (M. Pharr)
  • Jump Map Texture Synthesis (S. Zelinka)
  • Hybrid Texture Synthesis [Page] (A. Nealen, M. Alexa)
  • Octree Textures on the GPU (S. Lefebvre)
  • Parallel Controllable Texture Synthesis Tutorial (S. Lefebvre)
  • Image Quilting (T. Jones)
  • Floating Textures (M. Eisemann)
  • Advanced Reaction-Diffusion Models for Texture Synthesis (A. Sanderson, R. Kirby, C. Johnson, L. Yang)
  • HWB - A More Intuitive Hue-Based Color Model (A. R. Smith, E. R. Lyons)
  • Efficient GPU-Based Texture Interpolation using Uniform B-Splines (D. Ruijters, B. ter Haar Romney, P. Suetens)
  • Texture Stitching by Estimating the Laplace-Beltrami Operator by Restricting 3D Functions (M. Kazhdan)
  • Filtering Solid Gabor Noise (A. Lagae, G. Drettakis)
  • Repetition Maximization based Texture Rectification (D. Aiger, D. Cohen-Or, N. Mitra)

2D

  • real-time gradient-domain image painting (multigrid GPU poisson solver) (J. McCann, N. Pollard)
  • mean-value coordinate image cloning (Z. Farbman, G. Hoffer, Y. Lipman, D. Cohen-Or, D. Lischinski)
  • GraphDraw: draw 2D graphs and export as postscript (K. Crane)
  • Interactive Segmentation Tool-Box (lazy snapping, GrabCut interactive graph cut)
  • 3D Photo Pop-Up (D. Hoeim)
  • Anti-Grain Geometry Project (high-quality and efficient 2D software rasterizer: subpixel antialiasing, arbitrary polygons, gradients and gouraud shading, image filtering, bilinear, bicubic, spline16, spline32, sinc, blackman, strokes with joins and caps, dashed lines, head/tail markers, arrows, polygon clipping, alpha-masking, arbitrary images as line patterns, perspective and bilinear transformations, boolean polygon operations) (M. Shemanarev)
  • High Quality Hardware Line Antialiasing (R. Nelson)
  • Color Compatibility from Large Datasets (P. O'Donovan, A. Agarwala, A. Hertzmann)
  • 2.5D Cartoon Models (A. Rivers, T. Igarashi, F. Durand)
  • GradientShop: A Gradient-Domain Optimization Framework for Image and Video Filtering (P. Bhat, L. Zitnick)

Image and Video Processing

  • Adaptive Thresholding Using the Integral Image [Also](D. Bradley, G. Roth)
  • A One-Pass Version of Two-Pass Image Resampling (N. Max)
  • PDE-Based Image Filtering (Nonlinear diffusion, Total-Variation denoising, Shock Filters) (G. Gilboa)
  • ImageStack: a command line calculator for images (HDR image generation, bilateral/median/circular filter, dimensionality reduction, FFT, Poission, wavelet transforms, inpainting, and many more) (A. Adams)
  • Fast High-Dimensional Filtering Using the Permutohedral Lattice (A. Adams, J. Baek, A. Davis)
  • Local Laplacian Filters: Edge-aware Image Processing with a Laplacian Pyramid (S. Paris, S. Hasinoff, J. Kautz)
  • Domain Transform for Edge-Aware Image and Video Processing (E. S. L. Gastal, M. M. Oliveira)
  • Real-time Edge Aware Image Processing with the Bilateral Grid (J. Chen, S. Paris, F. Durand)
  • Bilateral Filter (J. Chen)
  • Local Histogram Equalization using Bilateral Grid (J. Chen)
  • Streaming Multigrid for Gradient-Domain Operations on Large Images (M. Kazhdan)
  • Distributed Gradient-Domain Processing of Planar and Spherical Images (M. Kazhdan)
  • Metric Aware Processing of Spherical Imagery (M. Kazhdan)
  • An Image Inpainting Technique Based on the Fast Marching Method (A. Telea)
  • MIRT: Medical Image Registration Toolbox (similarity, mutual information MI, residual complexity RC, sum square differences SSD, sum absolute differences SAD, correlation coefficient CC, CD2, MS, transformation models, parametric free form deformation FFD, non-parametric variational, implicit euler, curvature-based regularization, multiresolution) (A. Myronenko)
  • FreeSurfer: reconstruction of the brain’s cortical surface from structural MRI data and overlay of functional MRI data (wiki) (contributors)
  • DotCount: count the number of dots in an image (M. Reuter)
  • FDim: compute fractal dimension of grayscale image (Capacity Dimension, Information Dimension, Correlation Dimension, Probability Dimension) (M. Reuter)
  • Robust Registration and Template Estimation of 3D MRI Images (unbiased inverse consistent registration, modality rigid registration, outlier detection robust statistics, symmetry, global intensity scaling, automatic sensitivity parameter estyimation, unbiased half-way space) (M. Reuter)
  • PatchMatch: A Randomized Correspondence Algorithm for Structural Image Editing (C. Barnes, E. Schectman, A. Finkelstein, B. Goldman)
  • The Generalized PatchMatch Correspondence Algorithm (C. Barnes, E. Schectman, A. Finkelstein, B. Goldman)
  • Emerging Images Demo (N. Mitra, H.-K. Chu, T.-Y. Lee, L. Wolf, H. Yeshurun, D. Cohen-Or)
  • GPU_KLT: A GPU-based Implementation of the Kanade-Lucas-Tomasi Feature Tracker (S. Sinha)
  • Gain-Adaptive KLT Tracking and TV-L1 optical flow on the GPU (C. Zach)
  • SSBA: Simple Sparse Bundle Adjustment (C. Zach)
  • Bundler: Structure from Motion (SfM) for Unordered Image Collections (N. Snavely)
  • sba : A Generic Sparse Bundle Adjustment C/C++ Package Based on the Levenberg-Marquardt Algorithm (M. Lourakis)
  • homest: A C/C++ Library for Robust, Non-linear Homography Estimation (M. Lourakis)
  • CMVS: Clustering Views for Multi-view Stereo (Y. Furukawa)
  • PMVS: Patch-based Multi-view Stereo Software (Y. Furukawa, J. Ponce)
  • VisualSFM: A Visual Structure from Motion System (C. Wu)
  • SiftGPU: A GPU Implementation of Scale Invariant Feature Transform (SIFT) (C. Wu)
  • Global Contrast based Salient Region Detection (M-M. Cheng, G-X. Zhang, N. Mitra, X. Huang, S-M. Hu)
  • Robust Image Retargeting via Axis-Aligned Deformation (D. Panozzo, O. Weber, O. Sorkine)
  • imageblending (Poisson Image Editing) (Authors)
  • Image-Based Localization using Structure-from-Motion Models (T. Sattler, B. Leibe, L. Kobbelt)

Sampling

Data Structures and Compression

Numerics and Optimization

Data Sets

Vision

Machine Learning

Bits and Pieces

转载于:https://www.cnblogs.com/mqxnongmin/p/10752701.html

图形学领域的关键算法及源代码链接相关推荐

  1. 《PCL点云库学习VS2010(X64)》Part 41 图形学领域的关键算法及源码链接

    <PCL点云库学习&VS2010(X64)>Part 41 图形学领域的关键算法及源码链接 原文链接: Conference papers Graphics Conference ...

  2. 图形学领域的关键算法及源码链接

    原文链接在这里,谢谢博主的分享. Graphics Conference Paper Link Archive (Ke-Sen Huang) Reproducible Research archive ...

  3. 图形学领域的关键算法及源码链接[转]

    原文链接:http://www.dgp.toronto.edu/~rms/links.html http://www.cnblogs.com/yuhuimoon/p/3877724.html Last ...

  4. 收藏 | 数据智能与计算机图形学领域2019推荐论文列表(附链接)

    来源:微软研究院AI头条 本文约3600字,建议阅读10分钟. 2019年度数据智能与计算及图形学领域论文推荐. 数据智能 1. Data-anonymous Encoding for Text-to ...

  5. 室内+室外激光SLAM关键算法、代码和实战剖析正式开课(cartographer+LOAM+ LIO-SAM)

    应用背景介绍 高精地图作为自动驾驶的眼睛,在自动驾驶研发中占据极大的份额,而激光SLAM则是高精地图定位导航算法的关键技术,其重要性不言而喻,在AI产品如矿卡.汽车.清扫车和扫地机器人等领域都占据一席 ...

  6. 一套就够了!室内+室外激光SLAM关键算法讲解与工程实现(源码和数据开源)...

    应用背景介绍 高精地图作为自动驾驶的眼睛,在自动驾驶研发中占据极大的份额,而激光SLAM则是高精地图定位导航算法的关键技术,其重要性不言而喻,在AI产品如矿卡.汽车.清扫车和扫地机器人等领域都占据一席 ...

  7. 彻底剖析室内、室外激光SLAM关键算法原理、代码和实战(cartographer+LOAM+LIO-SAM)

    应用背景介绍 高精地图作为自动驾驶的眼睛,在自动驾驶研发中占据极大的份额,而激光SLAM则是高精地图定位导航算法的关键技术,其重要性不言而喻,在AI产品如矿卡.汽车.清扫车和扫地机器人等领域都占据一席 ...

  8. 《自然语言处理实战入门》 ---- 第4课 :中文分词原理及相关组件简介 之 汉语分词领域主要分词算法、组件、服务(上)...

    目录 0.内容梗概 1. 基于传统统计算法的分词组件 1.1 hanlp : Han Language Processing 1.2 语言技术平台(Language Technology Platfo ...

  9. 开发者周刊:英特尔再爆重大芯片漏洞;微软开源Bing搜索关键算法;Facebook联合创始人呼吁拆分Facebook

    开发者周刊:只为传递"有趣/有用"的开发者内容,点击订阅! 本周热门项目 GitHub推出软件包托管服务Package Registry 本周,GitHub 再下一城,推出自己的软 ...

最新文章

  1. [TypeScript] Using Interfaces to Describe Types in TypeScript
  2. KVM-QEMU基本工作原理分析(二)
  3. php匿名函数use,深入理解 PHP 匿名函数关键字 use 的 Runtime Context
  4. Algorithm:C++语言实现之字符串相关算法(字符串的循环左移、字符串的全排列、带有同个字符的全排列、串匹配问题的BF算法和KMP算法)
  5. 认知计算机语言学,什么是认知语言学
  6. python 3.8.0安卓_Python for Mac v3.8.0 官方最新版
  7. IDEA 打包、Spring Boot Maven plugin 打包可执行 Jar 程序
  8. 下载Android源码详细过程记录
  9. 计算机控制实验总结电机调速,控制步进电机调速系统实验报告
  10. 循环视频背景:让网站首页动起来是怎样的一种感觉
  11. Swift 函数的定义及调用
  12. Excel VBA连接ORACLE数据库
  13. Linux常用命令——pmap命令
  14. 基于localstorage实现增删改查功能
  15. 某资产配置平台系统方案建设规划
  16. 荣耀7x EMUI9.1安装谷歌框架
  17. 一天一道算法题——799. 香槟塔
  18. 云计算生态该怎么做?阿里云计算巢打了个样
  19. CCPC 桂林站总结
  20. 易语言 网吧超时电脑管理软件

热门文章

  1. con not set com.xxx field com.xxx to com.sun.proxy.$proxy23问题
  2. java打桩_C代码的打桩框架 - FFF (Fake Function Framework)
  3. 基于PDFBox组件的JPEG转换为PDF输出的尝试
  4. 从零开始学习JavaScript:轻松掌握编程语言的核心技能①
  5. Matlab数学建模实验题
  6. Redis学习笔记(二)SpringBoot整合
  7. Linux之shell典型应用之脚本实现
  8. 3ds max怎么自定义工具栏(某个工具图标)
  9. Photoshop 文字特效
  10. 专业的软件开发公司有哪些优势?