protobufjs有3中使用方式,实时解析方式、json解析方式、静态代码方式(事先导出proto的js文件)。

那么三种方式,可想而知,静态代码执行速度最快,并且可以直接访问到proto中定义的字段,不需要用字符串来传字段名字。网络传输的时候加解码出来的都是对象。

proto文件看一下

// awesome.proto

package awesomepackage;

syntax = "proto3";

message AwesomeMessage {

string awesome_field = 1; // becomes awesomeField

}

有个专门的工具链接可以把.proto文件导出.js文件以及对应的.d.ts文件。

首先安装Node.js

然后,安装protobufjs:

npm install protobufjs

装完以后,可以用命令导出.js文件和.d.ts文件

$> pbjs -t static-module -w commonjs -o xxxx.js xxxxx.proto

$> pbts -o xxxxx.d.ts xxxxx.js

第一行导出js文件,第二行把导出的js生成对应的.d.ts文件,这样就可以在TS代码中调用了。

-t -static-module参数,表示选的是静态代码模式。

-w commonjs表示用什么标准来输出js代码。支持default,es6 需要可以在git上查看类型

这里就使用commonjs来进行操作

image.png

转完以后可以看到js和.d.ts文件

接下来导入进egret

image.png

这个是protobuf的目录 bundles 就是刚刚转码的

library是protobuf的支持包~(这里改了个名字)

protocol.min.js是我自己用uglifyjs命令行工具自动生成的,uglifyjs也是nodejs提供的一个模块,感兴趣的可以去搜一下,能压缩不少。

将文件目录这么放就ojbk了。

image.png

tsconfig文件

image.png

egretProperties.json文件

image.png

本以为这样就可以跑起来了 但是还是报错了 转换的proto文件 是有问题的

接下来我们进行proto转出文件的修改

首先看.d.ts文件

这是原版文件

import * as $protobuf from "protobufjs";

/** Namespace awesomepackage. */

export namespace awesomepackage {

/** Properties of an AwesomeMessage. */

interface IAwesomeMessage {

/** AwesomeMessage awesomeField */

awesomeField?: (string|null);

}

/** Represents an AwesomeMessage. */

class AwesomeMessage implements IAwesomeMessage {

/**

* Constructs a new AwesomeMessage.

* @param [properties] Properties to set

*/

constructor(properties?: awesomepackage.IAwesomeMessage);

/** AwesomeMessage awesomeField. */

public awesomeField: string;

/**

* Creates a new AwesomeMessage instance using the specified properties.

* @param [properties] Properties to set

* @returns AwesomeMessage instance

*/

public static create(properties?: awesomepackage.IAwesomeMessage): awesomepackage.AwesomeMessage;

/**

* Encodes the specified AwesomeMessage message. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @param message AwesomeMessage message or plain object to encode

* @param [writer] Writer to encode to

* @returns Writer

*/

public static encode(message: awesomepackage.IAwesomeMessage, writer?: $protobuf.Writer): $protobuf.Writer;

/**

* Encodes the specified AwesomeMessage message, length delimited. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @param message AwesomeMessage message or plain object to encode

* @param [writer] Writer to encode to

* @returns Writer

*/

public static encodeDelimited(message: awesomepackage.IAwesomeMessage, writer?: $protobuf.Writer): $protobuf.Writer;

/**

* Decodes an AwesomeMessage message from the specified reader or buffer.

* @param reader Reader or buffer to decode from

* @param [length] Message length if known beforehand

* @returns AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {$protobuf.util.ProtocolError} If required fields are missing

*/

public static decode(reader: ($protobuf.Reader|Uint8Array), length?: number): awesomepackage.AwesomeMessage;

/**

* Decodes an AwesomeMessage message from the specified reader or buffer, length delimited.

* @param reader Reader or buffer to decode from

* @returns AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {$protobuf.util.ProtocolError} If required fields are missing

*/

public static decodeDelimited(reader: ($protobuf.Reader|Uint8Array)): awesomepackage.AwesomeMessage;

/**

* Verifies an AwesomeMessage message.

* @param message Plain object to verify

* @returns `null` if valid, otherwise the reason why it is not

*/

public static verify(message: { [k: string]: any }): (string|null);

/**

* Creates an AwesomeMessage message from a plain object. Also converts values to their respective internal types.

* @param object Plain object

* @returns AwesomeMessage

*/

public static fromObject(object: { [k: string]: any }): awesomepackage.AwesomeMessage;

/**

* Creates a plain object from an AwesomeMessage message. Also converts values to other types if specified.

* @param message AwesomeMessage

* @param [options] Conversion options

* @returns Plain object

*/

public static toObject(message: awesomepackage.AwesomeMessage, options?: $protobuf.IConversionOptions): { [k: string]: any };

/**

* Converts this AwesomeMessage to JSON.

* @returns JSON object

*/

public toJSON(): { [k: string]: any };

}

}

改动后 第一句 type Long = protobuf.Long;替换 全局搜索 $protobuf替换为protobuf

type Long = protobuf.Long;

/** Namespace awesomepackage. */

declare namespace awesomepackage {

/** Properties of an AwesomeMessage. */

interface IAwesomeMessage {

/** AwesomeMessage awesomeField */

awesomeField?: (string|null);

}

/** Represents an AwesomeMessage. */

class AwesomeMessage implements IAwesomeMessage {

/**

* Constructs a new AwesomeMessage.

* @param [properties] Properties to set

*/

constructor(properties?: awesomepackage.IAwesomeMessage);

/** AwesomeMessage awesomeField. */

public awesomeField: string;

/**

* Creates a new AwesomeMessage instance using the specified properties.

* @param [properties] Properties to set

* @returns AwesomeMessage instance

*/

public static create(properties?: awesomepackage.IAwesomeMessage): awesomepackage.AwesomeMessage;

/**

* Encodes the specified AwesomeMessage message. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @param message AwesomeMessage message or plain object to encode

* @param [writer] Writer to encode to

* @returns Writer

*/

public static encode(message: awesomepackage.IAwesomeMessage, writer?: protobuf.Writer): protobuf.Writer;

/**

* Encodes the specified AwesomeMessage message, length delimited. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @param message AwesomeMessage message or plain object to encode

* @param [writer] Writer to encode to

* @returns Writer

*/

public static encodeDelimited(message: awesomepackage.IAwesomeMessage, writer?: protobuf.Writer): protobuf.Writer;

/**

* Decodes an AwesomeMessage message from the specified reader or buffer.

* @param reader Reader or buffer to decode from

* @param [length] Message length if known beforehand

* @returns AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {protobuf.util.ProtocolError} If required fields are missing

*/

public static decode(reader: (protobuf.Reader|Uint8Array), length?: number): awesomepackage.AwesomeMessage;

/**

* Decodes an AwesomeMessage message from the specified reader or buffer, length delimited.

* @param reader Reader or buffer to decode from

* @returns AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {protobuf.util.ProtocolError} If required fields are missing

*/

public static decodeDelimited(reader: (protobuf.Reader|Uint8Array)): awesomepackage.AwesomeMessage;

/**

* Verifies an AwesomeMessage message.

* @param message Plain object to verify

* @returns `null` if valid, otherwise the reason why it is not

*/

public static verify(message: { [k: string]: any }): (string|null);

/**

* Creates an AwesomeMessage message from a plain object. Also converts values to their respective internal types.

* @param object Plain object

* @returns AwesomeMessage

*/

public static fromObject(object: { [k: string]: any }): awesomepackage.AwesomeMessage;

/**

* Creates a plain object from an AwesomeMessage message. Also converts values to other types if specified.

* @param message AwesomeMessage

* @param [options] Conversion options

* @returns Plain object

*/

public static toObject(message: awesomepackage.AwesomeMessage, options?: protobuf.IConversionOptions): { [k: string]: any };

/**

* Converts this AwesomeMessage to JSON.

* @returns JSON object

*/

public toJSON(): { [k: string]: any };

}

}

接下来是js文件 直接看改的吧 把require 删除 直接改成头上两句 底部export去掉 就好了

var $protobuf = window.protobuf;

$protobuf.roots.default=window;

// Common aliases

var $Reader = $protobuf.Reader, $Writer = $protobuf.Writer, $util = $protobuf.util;

// Exported root namespace

var $root = $protobuf.roots["default"] || ($protobuf.roots["default"] = {});

$root.awesomepackage = (function() {

/**

* Namespace awesomepackage.

* @exports awesomepackage

* @namespace

*/

var awesomepackage = {};

awesomepackage.AwesomeMessage = (function() {

/**

* Properties of an AwesomeMessage.

* @memberof awesomepackage

* @interface IAwesomeMessage

* @property {string|null} [awesomeField] AwesomeMessage awesomeField

*/

/**

* Constructs a new AwesomeMessage.

* @memberof awesomepackage

* @classdesc Represents an AwesomeMessage.

* @implements IAwesomeMessage

* @constructor

* @param {awesomepackage.IAwesomeMessage=} [properties] Properties to set

*/

function AwesomeMessage(properties) {

if (properties)

for (var keys = Object.keys(properties), i = 0; i < keys.length; ++i)

if (properties[keys[i]] != null)

this[keys[i]] = properties[keys[i]];

}

/**

* AwesomeMessage awesomeField.

* @member {string} awesomeField

* @memberof awesomepackage.AwesomeMessage

* @instance

*/

AwesomeMessage.prototype.awesomeField = "";

/**

* Creates a new AwesomeMessage instance using the specified properties.

* @function create

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {awesomepackage.IAwesomeMessage=} [properties] Properties to set

* @returns {awesomepackage.AwesomeMessage} AwesomeMessage instance

*/

AwesomeMessage.create = function create(properties) {

return new AwesomeMessage(properties);

};

/**

* Encodes the specified AwesomeMessage message. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @function encode

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {awesomepackage.IAwesomeMessage} message AwesomeMessage message or plain object to encode

* @param {$protobuf.Writer} [writer] Writer to encode to

* @returns {$protobuf.Writer} Writer

*/

AwesomeMessage.encode = function encode(message, writer) {

if (!writer)

writer = $Writer.create();

if (message.awesomeField != null && message.hasOwnProperty("awesomeField"))

writer.uint32(/* id 1, wireType 2 =*/10).string(message.awesomeField);

return writer;

};

/**

* Encodes the specified AwesomeMessage message, length delimited. Does not implicitly {@link awesomepackage.AwesomeMessage.verify|verify} messages.

* @function encodeDelimited

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {awesomepackage.IAwesomeMessage} message AwesomeMessage message or plain object to encode

* @param {$protobuf.Writer} [writer] Writer to encode to

* @returns {$protobuf.Writer} Writer

*/

AwesomeMessage.encodeDelimited = function encodeDelimited(message, writer) {

return this.encode(message, writer).ldelim();

};

/**

* Decodes an AwesomeMessage message from the specified reader or buffer.

* @function decode

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from

* @param {number} [length] Message length if known beforehand

* @returns {awesomepackage.AwesomeMessage} AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {$protobuf.util.ProtocolError} If required fields are missing

*/

AwesomeMessage.decode = function decode(reader, length) {

if (!(reader instanceof $Reader))

reader = $Reader.create(reader);

var end = length === undefined ? reader.len : reader.pos + length, message = new $root.awesomepackage.AwesomeMessage();

while (reader.pos < end) {

var tag = reader.uint32();

switch (tag >>> 3) {

case 1:

message.awesomeField = reader.string();

break;

default:

reader.skipType(tag & 7);

break;

}

}

return message;

};

/**

* Decodes an AwesomeMessage message from the specified reader or buffer, length delimited.

* @function decodeDelimited

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {$protobuf.Reader|Uint8Array} reader Reader or buffer to decode from

* @returns {awesomepackage.AwesomeMessage} AwesomeMessage

* @throws {Error} If the payload is not a reader or valid buffer

* @throws {$protobuf.util.ProtocolError} If required fields are missing

*/

AwesomeMessage.decodeDelimited = function decodeDelimited(reader) {

if (!(reader instanceof $Reader))

reader = new $Reader(reader);

return this.decode(reader, reader.uint32());

};

/**

* Verifies an AwesomeMessage message.

* @function verify

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {Object.} message Plain object to verify

* @returns {string|null} `null` if valid, otherwise the reason why it is not

*/

AwesomeMessage.verify = function verify(message) {

if (typeof message !== "object" || message === null)

return "object expected";

if (message.awesomeField != null && message.hasOwnProperty("awesomeField"))

if (!$util.isString(message.awesomeField))

return "awesomeField: string expected";

return null;

};

/**

* Creates an AwesomeMessage message from a plain object. Also converts values to their respective internal types.

* @function fromObject

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {Object.} object Plain object

* @returns {awesomepackage.AwesomeMessage} AwesomeMessage

*/

AwesomeMessage.fromObject = function fromObject(object) {

if (object instanceof $root.awesomepackage.AwesomeMessage)

return object;

var message = new $root.awesomepackage.AwesomeMessage();

if (object.awesomeField != null)

message.awesomeField = String(object.awesomeField);

return message;

};

/**

* Creates a plain object from an AwesomeMessage message. Also converts values to other types if specified.

* @function toObject

* @memberof awesomepackage.AwesomeMessage

* @static

* @param {awesomepackage.AwesomeMessage} message AwesomeMessage

* @param {$protobuf.IConversionOptions} [options] Conversion options

* @returns {Object.} Plain object

*/

AwesomeMessage.toObject = function toObject(message, options) {

if (!options)

options = {};

var object = {};

if (options.defaults)

object.awesomeField = "";

if (message.awesomeField != null && message.hasOwnProperty("awesomeField"))

object.awesomeField = message.awesomeField;

return object;

};

/**

* Converts this AwesomeMessage to JSON.

* @function toJSON

* @memberof awesomepackage.AwesomeMessage

* @instance

* @returns {Object.} JSON object

*/

AwesomeMessage.prototype.toJSON = function toJSON() {

return this.constructor.toObject(this, $protobuf.util.toJSONOptions);

};

return AwesomeMessage;

})();

return awesomepackage;

})();

接下来时白鹭引擎的使用

let ptest=new awesomepackage.AwesomeMessage();

console.log(ptest);

awesomepackage是你 proto文件 package 的包 proto在上面可以看一下

取到包名下面的AwesomeMessage 这个你可以在.d.ts里面看到的 就获取到了 生成的这个对象

然后你就可以在这个对象上操作

比如

ptest.awesome_field="protobuf"

赋值 传输的时候就可以使用对象ptest传输。

很感谢带着梦想去旅行这位老哥的教导~~

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