论文笔记_SIGGRAPH2019会前课程:An Introduction to Physics-Based Animation_1
I. A Simple Start: Particle Dynamics
- the simplest of models: particle systems
最简单的模型:质点系统/粒子系统。
介绍质点系统的基本概念:mass, energy, forces力, and velocity速度 - 复习first- and second order differential equations一阶和二阶微分方程。
introduce numerical integration引入数值积分 - add springs between particles -> 质点弹簧系统
1.1 A Passive被动 Particle in a Velocity Field 速度场中的无源粒子
无源粒子在给定的速度场中前进,通过在时间和空间上改变速度场来控制粒子运动 VI. Constraints discuss the use of constraints约束 in physics-based animation the difference between b ... III. Spatial Discretization空间离散化 the discretization of spatially continuous quantities空间连续量的离散化 a va ... 一个有效的基于图卷积神经网络的社交推荐模型 原文链接:SocialGCN: An Efficient Graph Convolutional Network based Model for Socia ... ASPA: Advanced Strong Pseudonym based Authentication in Intelligent Transport System 文献翻译 目录 ASPA: A ... 论文链接:A Comprehensive Study of Deep Video Action Recognition 目录 A Comprehensive Study of Deep Video A ... [论文笔记]ASYMMETRIC SELF-PLAY FOR AUTOMATIC GOAL DISCOVERY IN ROBOTIC MANIPULATION ABSTRACT [主要工作]用一个单一 ... LinkNet论文笔记 LinkNet: Exploiting Encoder Representations for Efficient Semantic Segmentation Abstract ... 全卷积神经网络(FCN)论文笔记 Fully Convolutional Networks for Semantic Segmentation Abstract 卷积网络是一种功能强大的视觉模型,可以 ... 0 abstract 空间时间序列预测问题出现在广泛的应用中,如环境和交通问题.由于存在特定的空间.短期和长期模式,以及维度的诅咒,这些问题具有挑战性. 在本文中,我们提出了一个用于大规模空间时间序列 ...
track the particle’s position through time
(初值)We must also be able to evaluate the velocity field at a given point in space and at a given instant of time.
function
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